Dragon Age: Origins

kind of hard to describe. the battles can be paused to make tactics like kotor, but its not the same.

you'll just have to try it lol :P

Is there a demo? I havent seen one yet:(
EDIT: Also I may have not made my question very clear, are you able to control when you swing your sword (like in Oblivion or Morrowind) or do you issue a command and watch your character carry it out (like KOTOR)
After reading many threads and post and watching many videos about this game I still cannot find the answer
 
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you issue a command. many of the skills on each character must be activated manually though. so to be most efficient, its normal to pause the game at the start of most challenging fights to start using skills for each character.
 
I have the game and I only have a few beefs with it.

1) Limited inventory space, and I am going to purchase the Warden's keep DLC to have my own "stash," but it is lame it wasn't built in

2) No way to queue up a series of commands. I wish you could issue at least 5 commands in a queue to each character.

3) There are a few things with the AI I don't like. I simply wish there was a heal self option, and it would use the lowest level healing item first and then go up. In DA, you must specify the item.


Otherwise the game is pretty bad ass. I normally these days am very harder to impress as I have been playing video games since like 1983. So I have seen so many different break through games, and have seen the over hype that goes with a lot of them as well.

What I love about this game is that it is a strategy RPG, and you must know how to utilize your party. Morrigan is probably one of your most powerful allies as her ice cone spell freezes what it hits and leaves the enemy immobile. The first dragon you take down is a piece of cake with her, and nearly impossible with out her. However, you can probably beat everything in the game with any given combination of classes and heroes, but you have to learn the tactics of doing so.

I found myself kiting around some of the larger, more powerful enemies when I was out of healing items. I'd have my tank taunt and then run, while everyone else backed up and shot it with arrows. It worked, but it took a lot longer to win that way. The big guy would just chase after my tank all over the battle field while my teammates just pelted it with arrows and ranged spells.

The game isn't perfect, but not many games are really, but what it does deliver is top notch. The story is interesting, and the characters are actually well written and scripted. Each of them has some sort of personality. I love the smart ass NPCs that love to crack jokes at what you ask them.

The main hero though is rather lacking in personality and that is probably because you are playing them.

Another thing that is annoying is that it is near impossible to please some characters, like Morrigan for example, she is impossible. When I do please her and gain trust with her, it pisses off everyone else. So, I guess I will have to play several times through to get everyone's full conversations.

Hopefully a few patches and maybe even some DLC will fix the issues I have with the game.
 
Yeah I actually bought this but I all ready sold it :S

The game is a real challenge which I LOVED the console version sucks in terms of hard vs PC (this is the limitation of the controller vs keyboard)
The "tactics" in this game on hard/nightmare (beat hard and got sick of nightmare) is more exploiting spells over and over.
For example this made me a unkillable I added a 3rd mage for Nightmare.

Hero - Mage
Allistar - Tank
Wynne - Mage/Healer
Morrigan - Mage

Spells taught for mages
Cone of Cold
Force Field
Fireball

For my Hero I taught him Inferno/Blizzard (your choice) for special occasions with to many mobs or for extra aggro hold so I can spam fireball.

So your typical pack...I "hold position" I run Hero and Morrigan - Fireball at same time. Then I use Cone of Cold on both. (I do this at max distance so the burn damage is all ready over by coc)

Run both units away....hero casts Inferno or Fireball and Morrigan casts fireball.
Forcefield Hero (via Wynne)(he causes more damage) and he can't die. Heal Morrigan then have her cast it on herself if she has aggro (but run her into Inferno if you have it)
Just make sure she is out of fireball/inferno damage range. Hero will always get the most aggro with first strike.

If she has no aggro spam fireball till she does ^-^

This also allows Hero to have his forcefield up should his go down.

Rinse and repeat.

This is what nightmare is to me....after about 50% I got so bored I quit. If you don't use such cheap tactics game is to a unbeatable hard.

Boss fights same tactic sorta cept Alistar is forcefield guinea pig after he causes enough hate (then my hero takes it without question)



3) There are a few things with the AI I don't like. I simply wish there was a heal self option, and it would use the lowest level healing item first and then go up. In DA, you must specify the item.

I personally loved that. I just wish you didn't have to waste talent points getting more combat slots. Give me 20 combat slots and I can make a player like AI (which would make this game more appealing for a lot of people)
 
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You have to unlock more AI slots by upgrading your tactics skills, which I get, but it limits you in some ways.

I use cone of cold + stun + aoe to take down my opponents and I am not using a healer. I heal with items.

My main hero is a human warrior + zerker with dual weapons and lots and lots of DPS. With his taunting buffs and his dps most things won't leave him alone once he hits. I let him go on auto pilot sometimes as the main character gets so many tactics slots, or so it seems.

I then just manually control my mage and have the off tank stun and knock down whatever the main character is targeting. It gets the job done and work most of the time.
 
Both of those games are real time, the only difference is you can queue up actions. Otherwise it is not turn based.

I rephrased my question in another post because I just learnt that while reading up on some other forum : P

Also one more question, does this game have a open world like Oblivion?
 
I rephrased my question in another post because I just learnt that while reading up on some other forum : P

Also one more question, does this game have a open world like Oblivion?


No its locked in...also graphics are not that impressive (blame consoles) think Final Fantasy Tactics (same thing really)
 
I rephrased my question in another post because I just learnt that while reading up on some other forum : P

Also one more question, does this game have a open world like Oblivion?

Well, it is a lot like the KOTOR games, it is open in the sense that you can complete many different parts in many different orders, so there is no set way to complete the game. I will say that you don't want to fight certain bosses with out having certain skills. If you try to take on the dragon the Werewolf ruins, and you don't have ice cone, or some stun skill, that dragon will destroy you.

There are lots of open world type quests, and some get repetitive.
 
Yeah the game doesn't deserve a 9/10 imo its a 7/10 at best because of its hype vs result.

You know whats stupid...I sold it used on Ebay for $5 more then I payed (even after shipping)
 
FFT is turn based though, this game is different. Same concepts but real time.

I have it on my PC and I have all the settings maxed and it looks pretty good and runs great. I wouldn't call it crappy graphics.

If you liked KOTOR you will love this game. If you like real time strategy RPG, you will like this game.

If you don't like dealing with tactics and controlling a group of 4 people, you probably won't like this game. The wrong move can wipe your party against the most trivial of enemies. I had one room that kept killing me because there was this mage in the back and was fireballing me every 5 seconds and there were too many enemies in front of him. So, I had to bait them into following me into another room and pick them off that way.

I find this game a lot better than Oblivion, and in fact I found Oblivion rather boring, except for the assassin's guild quest, that quest I found awesome.

To each their own.
 
FFT is turn based though, this game is different. Same concepts but real time.

I have it on my PC and I have all the settings maxed and it looks pretty good and runs great. I wouldn't call it crappy graphics.

If you liked KOTOR you will love this game. If you like real time strategy RPG, you will like this game.

If you don't like dealing with tactics and controlling a group of 4 people, you probably won't like this game. The wrong move can wipe your party against the most trivial of enemies. I had one room that kept killing me because there was this mage in the back and was fireballing me every 5 seconds and there were too many enemies in front of him. So, I had to bait them into following me into another room and pick them off that way.

I find this game a lot better than Oblivion, and in fact I found Oblivion rather boring, except for the assassin's guild quest, that quest I found awesome.

To each their own.
I like games like Oblivion, Fallout 3 etc(pretty much anything by Bethesda) so I probably wouldn't enjoy this game to much, but I did like KOTOR but I did not like the combat very much.
 
I like games like Oblivion, Fallout 3 etc(pretty much anything by Bethesda) so I probably wouldn't enjoy this game to much, but I did like KOTOR but I did not like the combat very much.

See I found Oblivion boring and I found first person hand to hand combat lacking. Even in third person I found it rather lacking.

Open world also gets boring, as I think GTA killed it for me. I spent so much time in the open world of GTA that I am kind of open world burned out.

Plus, I remember the real open world of the original two Fallout games where you could kill everyone you wanted to, including women and children and if you became so wicket evil people would give you stuff out of fear.

Now that games have ratings and all of that, even open world is quite limited.
 
See I found Oblivion boring and I found first person hand to hand combat lacking. Even in third person I found it rather lacking.

Open world also gets boring, as I think GTA killed it for me. I spent so much time in the open world of GTA that I am kind of open world burned out.

Plus, I remember the real open world of the original two Fallout games where you could kill everyone you wanted to, including women and children and if you became so wicket evil people would give you stuff out of fear.

Now that games have ratings and all of that, even open world is quite limited.

Oh wow I gotta get Fallout 1 & 2 :D
 
Oh wow I gotta get Fallout 1 & 2 :D

2 of the best games ever made. Awesome story line, hilarious interactions, ultra violence, and all before the whole video game rating system ever happened. That was back in the 'wild west' days of gaming where there were no regulations.

While, I do love Fallout 3, over all I think it is a bit lacking in a few areas compared to the first game. However, I think that Fallout 3 is pretty awesome game. I just don't find myself going back to it over and over again like I did the first two over the years.
 
FFT is turn based though, this game is different. Same concepts but real time.

He asked me what it is like...FFT you can move based off a set path with random encounters...your stuck to the "field" they make for you.

So I think its a perfect example even for a turn base...or if you want a better game is a crappier version of NWN2 except you can bang multiple companions and even unlock a threesome.
 
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I can't find any info on this but does Dragon Age: Origins require Steam or any other online service?
 
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